Far Cry 2 Narrative Designer Patrick Redding erzählt ein wenig über die Story von Far Cry 2:Zitat:US, February 22, 2008With Far Cry 2, Ubisoft Montreal is taking a different kind of approach to first-person shooter narrative. The majority of the story is generated in a player's head, along the lines of something like S.T.A.L.K.E.R., but seemingly more free-from. That's not to say the game is entirely devoid of developer-generated story, but the way you interact with it is largely up ...
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