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Vorschläge und eventulle Fähigkeiten für Generäle

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  • Vorschläge und eventulle Fähigkeiten für Generäle

    So hier sind die bisherigen Vorschläge die bisher bekommen habe:

    NOD:
    Laser-General
    Einheiten & Gebäude:
    - Stärkerer Laser Turm (C&C3)
    - Laser Trooper (Generals)
    - Laser Tank
    - Kein Stealthtank
    - Keine Faust von NOD
    - Lasertürme statt Geschütztürme (C&C3)
    - Laserzäune (C&C3)
    - Lasertank
    - Laser defense system
    - laserfence
    - Gelber Laser (+ 50% damage to all Laser firering Units)
    - Alle Einheiten benötigen Energie!
    - No Fist of NOD
    - Kein Hammer Der Gnade
    - No fist of NOD


    NOD Stealth-General
    - Getarnte Apache´s
    - Getarnte Ranger
    - Stealth Generator (C&C3)
    - keine faust von nod
    - Mobile Stealth Generator
    - Advanced Stealth Tank
    - Stealth Generator
    - ECM Jammer (Alle planes and helicopters are stealthed)
    - No fist of NOD
    - No tanks, except of the Stealth Tank
    - Aircraft cost more

    NOD Propagande General
    - Ranger
    - Assault Troop Cawler
    - Mobile Speaker Tower
    - Fanatismus (+25% Firepower to all Units)
    - Speaker Upgrade (+10% efficienty)
    - No Tanks
    - Aircraft very expensive!
    - Infantry very cheap
    - Infantry always produced twice!

    GDI Airforce General
    - Orca 2
    - Orca Bomber
    - Commanche
    - Mobile Helipad
    - Countermeasures
    - Rocket Pods
    - Orca Amor Upgrade (+25% armor for Orca and Orca Bomber)
    - Aircraft cost less
    - No tanks
    - Commanche train @ Level 1
    - Carpet bomb @ Level 3

    GDI Special Forces General
    - Delta Force Infantry
    - Tank Buster
    - Sniper
    - Chinook Transport Helicopter
    - Advanced Infantry Bunker (Can hold up to 8 soldiers)
    - Special Forces Training (All Infantry +25% Damage)
    - Armor Piercing Bullets (Delta Force and Commando can damage amored vehicles)
    - Infantry is build as veteran
    - No tanks
    - Aircraft cost more!
    - No Commanche

    GDI Panzer General:
    - Infantrie kostet mehr
    - Alle Panzer haben 10 % besere Panzerung
    - Mammut MK2 verfügbar (gen fähigkeit)
    - Panzer kosten weniger
    - Kein Commando bot verfügbar

    GDI Airforce General:
    Einheiten:
    - Orca 2 (Mehr Munition, Besser gepanzert, Schneller)
    - Orca Bomber (Wie in TS)
    - Commanche (Wie in ZH)
    - Mobiles-HQ
    - Carpetbomb @ Level 3
    - Commanche Train @ Level 1
    - Flugfeld für max 4 Flieger
    - Helipad
    - Orca Armor Upgrade (25% Panzerung für Jäger und Bomber)
    - Commanche Rocket Pods (Wie in ZH)
    - Keine Panzer

    GDI Tank General
    - Mammut MK2
    - Reactiv Armor (All Vehicles +25% Armor)
    - MG Turret (Mammut MK2 and Light Tank get MG Turret against Infantry)
    - Fusionreactor (All Tank +10% Speed)
    - All Tanks are trained as Veterans
    - Infantry and Aircraft cost +20%
    - No Helipad and Commanche
    - No MRLS Launching System

    So hab da auch mal einen!

    GDI Marine-General
    - Kampfschiff
    - Hoovercraft
    - Hafen
    - Taucher-Infanteristen
    - Hoover-Panzer
    - Hoover-Dozer
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