so, gestern kanes rache abgeholt, spielen funzt auch alles super...nur der mitgelieferte worldbuilder überhaupt nicht...hab ihn ordnungsgemäß installiert(wie es in der readme steht), aber jedes mal, wenn ich ihn starten will, kommt folgende fehlermeldung:
!debug.io flat add *eN
!debug.add l + always*
================================================== ==============================
<<< DID YOU REMEMBER TO BUILD DATA??? >>>
You might have build the wrong LOD level!
Can't open stream data\global.manifest
256 addresses:
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
Spoiler:
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
================================================== ==============================
EXCEPTION_HANDLE_OUR_CRASH_DIALOG:
Debug crash dialog was shown. Check previous log message.
Exception occured at
7691b09e kernel32.dll+0x1b09e, RaiseException+0x58.
Version: release
EAX:0x0012e7ec EBX:0x00268130 ECX:0x76948474
EDX:0x76e80f34 ESI:0x00000001 EDI:0x00000000
EIP:0x7691b09e ESP:0x0012e7ec EBP:0x0012e83c
Flags:%00000000000000000000001001000110
CS:0x001b DS:0x0023 SS:0x0023
ES:0x0023 FS:0x003b GS:0x0000
CW:%0000001001111111
SW:%0100000000100000
TW:%1111111111111111
ErrOfs: 0x739534da ErrSel: 0x005d001b
DataOfs: 0x0012dec4 DataSel: 0xffff0023
Cr0NpxState: 0x00000000
ST(0) 7f020000000000000000 0.000000
ST(1) 0000000000000000801f -1.#IND00
ST(2) 00000000000000000000 0.000000
ST(3) 00000000000000000000 0.000000
ST(4) 00000000000000000000 0.000000
ST(5) 00000000000000000000 0.000000
ST(6) 0000000000000080ff3f 1.000000
ST(7) 0000000000000080ff3f 1.000000
5 addresses:
(unknown)(0): kernel32.dll+110750 RaiseException+88
(unknown)(0): WorldBuilder.exe+805172 Debug::PreStaticInit+3405
(unknown)(0): WorldBuilder.exe+4319733 AssetId:perator=+9898
(unknown)(0): WorldBuilder.exe+4320815 AssetId:perator=+10980
(unknown)(0): WorldBuilder.exe+693636 StringBase<char>::endsWith+43228
Bytes around EIP:
7691b07e 89 45 c0 c1 e0 02 50 ff 75 14 8d 45 c4 50 e8 76 ‰EÀÁà.Pÿu.?EÄPèv
7691b08e c9 02 00 83 c4 0c 8d 45 b0 50 ff 15 dc 15 90 76 É..ƒÄ.?E°Pÿ.Ü.?v
7691b09e c9 c2 10 00 89 7d 10 e9 35 3d 01 00 90 90 90 90 ÉÂ..‰}.é5=..????
7691b0ae 90 8b ff 55 8b ec 83 ec 3c 83 4d e8 ff 56 33 f6 ?‹ÿU‹ìƒì<ƒMèÿV3ö
7691b0be 39 75 14 c7 45 e4 00 74 79 b8 0f 84 d7 fe ff ff 9u.ÇEä.ty¸.„×þÿÿ
hat einer ne ahnung, woraan das liegen könnte?
(vorausgesetzt natürlich, dass EA es net sogar hiermit versemmelt hat und nen fehlerhaften wb beigefügt hat)
!debug.io flat add *eN
!debug.add l + always*
================================================== ==============================
<<< DID YOU REMEMBER TO BUILD DATA??? >>>
You might have build the wrong LOD level!
Can't open stream data\global.manifest
256 addresses:
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
Spoiler:
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
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(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
(unknown)(0): WorldBuilder.exe+804235 Debug::PreStaticInit+2468
================================================== ==============================
EXCEPTION_HANDLE_OUR_CRASH_DIALOG:
Debug crash dialog was shown. Check previous log message.
Exception occured at
7691b09e kernel32.dll+0x1b09e, RaiseException+0x58.
Version: release
EAX:0x0012e7ec EBX:0x00268130 ECX:0x76948474
EDX:0x76e80f34 ESI:0x00000001 EDI:0x00000000
EIP:0x7691b09e ESP:0x0012e7ec EBP:0x0012e83c
Flags:%00000000000000000000001001000110
CS:0x001b DS:0x0023 SS:0x0023
ES:0x0023 FS:0x003b GS:0x0000
CW:%0000001001111111
SW:%0100000000100000
TW:%1111111111111111
ErrOfs: 0x739534da ErrSel: 0x005d001b
DataOfs: 0x0012dec4 DataSel: 0xffff0023
Cr0NpxState: 0x00000000
ST(0) 7f020000000000000000 0.000000
ST(1) 0000000000000000801f -1.#IND00
ST(2) 00000000000000000000 0.000000
ST(3) 00000000000000000000 0.000000
ST(4) 00000000000000000000 0.000000
ST(5) 00000000000000000000 0.000000
ST(6) 0000000000000080ff3f 1.000000
ST(7) 0000000000000080ff3f 1.000000
5 addresses:
(unknown)(0): kernel32.dll+110750 RaiseException+88
(unknown)(0): WorldBuilder.exe+805172 Debug::PreStaticInit+3405
(unknown)(0): WorldBuilder.exe+4319733 AssetId:perator=+9898
(unknown)(0): WorldBuilder.exe+4320815 AssetId:perator=+10980
(unknown)(0): WorldBuilder.exe+693636 StringBase<char>::endsWith+43228
Bytes around EIP:
7691b07e 89 45 c0 c1 e0 02 50 ff 75 14 8d 45 c4 50 e8 76 ‰EÀÁà.Pÿu.?EÄPèv
7691b08e c9 02 00 83 c4 0c 8d 45 b0 50 ff 15 dc 15 90 76 É..ƒÄ.?E°Pÿ.Ü.?v
7691b09e c9 c2 10 00 89 7d 10 e9 35 3d 01 00 90 90 90 90 ÉÂ..‰}.é5=..????
7691b0ae 90 8b ff 55 8b ec 83 ec 3c 83 4d e8 ff 56 33 f6 ?‹ÿU‹ìƒì<ƒMèÿV3ö
7691b0be 39 75 14 c7 45 e4 00 74 79 b8 0f 84 d7 fe ff ff 9u.ÇEä.ty¸.„×þÿÿ
hat einer ne ahnung, woraan das liegen könnte?
(vorausgesetzt natürlich, dass EA es net sogar hiermit versemmelt hat und nen fehlerhaften wb beigefügt hat)
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