owdy Leute
von euch hat keiner zufällig interesse an einer ATI RADEON X850XT von MSI?
Die Karte is zwar gebraucht aber im Top zustand. Aktuelle Games lassen sich damit problemlos zocken.
Daten:
RADEON X850XT
Chip Type: ATI RADEON X850 XT Platinum Edition AGP
DAC Type: Internal DAC (400Mhz)
Memory Size: 256 MB
Besonderheiten
Chiptakt: 520 MHz
Speichertakt: 1080 MHz DDR3 256-Bit
Speicherzugriffszeit: 1,8 ns
RAMDAC: 2x 400 MHz
SMARTSHADER™ HD
• Full hardware acceleration of Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
• DirectX 9.0 Vertex Shaders
- Vertex programs up to 65,280 instructions with flow control
- Single cycle trigonometric operations (SIN & COS)
• Direct X 9.0 Extended Pixel Shaders
- Up to 1,536 instructions and 16 textures per rendering pass
- 32 temporary and constant registers
- Facing register for two-sided lighting
- 128-bit, 64-bit & 32-bit per pixel floating point color formats
- Multiple Render Target (MRT) support
• Complete feature set also supported in OpenGL® via extensions
SMOOTHVISION™ HD
• 2x/4x/6x Anti-Aliasing modes
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns,
and centroid sampling
- Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV
resolutions
- Temporal Anti-Aliasing
• 2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive anisotropic filtering algorithm with bilinear (performance) and trilinear (quality)
options
3DC™
• High quality 4:1 Normal Map Compression
• Works with any two-channel data format
HYPER Z™ HD
• 3-level Hierarchical Z-Buffer with Early Z Test
• Lossless Z-Buffer Compression (up to 48:1)
• Fast Z-Buffer Clear
• Z Cache optimized for real-time shadow rendering
• Optimized for performance at high display resolutions, including widescreen HDTV resolutions
VIDEOSHADER™ HD
• Seamless integration of pixel shaders with video in real time
• FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats
• VIDEOSOAP™ noise removal filtering for captured video
• MPEG 1/2/4 decode and encode acceleration
- DXVA Support
- Hardware Motion Compensation, iDCT, DCT and color space conversion
• All-format DTV/HDTV decoding
• Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
DISPLAY FEATURES
• Dual integrated display controllers
• Dual integrated 10 bit per channel 400 MHz DACs Integrated
• 165MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready)
• Integrated TV Output support up to 1024x768 resolution
• YPrPb component output for direct drive of HDTV displays
ADDITIONAL FEATURES
• Windows® Logo Program compliant
• CATALYST™ Software Suite
PERFORMANCES
• Memory interface: 256-bit
• Memory Clock Speed: 1080MHz
• Engine Clock Speed: 520MHz
• Memory Bandwidth: 34.6GB/sec (For reference only)
• Peak Pixel Fill Rate: 8.3 GB/s
• Transform Rate: 780 million vertices/sec
• Textures applied per pass: supports up to 16 textures per pass
• Dual RAMDACs: 400MHz
• Operating Systems Support Windows® XP / 2000
• Power supply of 350 (and up) watt is highly recommended for system stability
• 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M
colors.
Spiele-Bundle:
- URU
- XIII
- Splinters Cell - Pandora Tomorrow
Zubehör:
- DVI zu VGA Adapter
- S-Video Kabel
- TV in/out Adapter (6in1) TV/HDTV
- Y-Stromversorgungskabel
Karte nichtmehr im Handel erhältlich!
Preis: 150€
von euch hat keiner zufällig interesse an einer ATI RADEON X850XT von MSI?
Die Karte is zwar gebraucht aber im Top zustand. Aktuelle Games lassen sich damit problemlos zocken.
Daten:
RADEON X850XT
Chip Type: ATI RADEON X850 XT Platinum Edition AGP
DAC Type: Internal DAC (400Mhz)
Memory Size: 256 MB
Besonderheiten
Chiptakt: 520 MHz
Speichertakt: 1080 MHz DDR3 256-Bit
Speicherzugriffszeit: 1,8 ns
RAMDAC: 2x 400 MHz
SMARTSHADER™ HD
• Full hardware acceleration of Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
• DirectX 9.0 Vertex Shaders
- Vertex programs up to 65,280 instructions with flow control
- Single cycle trigonometric operations (SIN & COS)
• Direct X 9.0 Extended Pixel Shaders
- Up to 1,536 instructions and 16 textures per rendering pass
- 32 temporary and constant registers
- Facing register for two-sided lighting
- 128-bit, 64-bit & 32-bit per pixel floating point color formats
- Multiple Render Target (MRT) support
• Complete feature set also supported in OpenGL® via extensions
SMOOTHVISION™ HD
• 2x/4x/6x Anti-Aliasing modes
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns,
and centroid sampling
- Lossless Color Compression (up to 6:1)at all resolutions, including widescreen HDTV
resolutions
- Temporal Anti-Aliasing
• 2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive anisotropic filtering algorithm with bilinear (performance) and trilinear (quality)
options
3DC™
• High quality 4:1 Normal Map Compression
• Works with any two-channel data format
HYPER Z™ HD
• 3-level Hierarchical Z-Buffer with Early Z Test
• Lossless Z-Buffer Compression (up to 48:1)
• Fast Z-Buffer Clear
• Z Cache optimized for real-time shadow rendering
• Optimized for performance at high display resolutions, including widescreen HDTV resolutions
VIDEOSHADER™ HD
• Seamless integration of pixel shaders with video in real time
• FULLSTREAM™ video de-blocking technology for Real, DivX, and WMV9 formats
• VIDEOSOAP™ noise removal filtering for captured video
• MPEG 1/2/4 decode and encode acceleration
- DXVA Support
- Hardware Motion Compensation, iDCT, DCT and color space conversion
• All-format DTV/HDTV decoding
• Adaptive Per-Pixel De-Interlacing and Frame Rate Conversion (temporal filtering)
DISPLAY FEATURES
• Dual integrated display controllers
• Dual integrated 10 bit per channel 400 MHz DACs Integrated
• 165MHz TMDS transmitter (DVI 1.0 / HDMI compliant and HDCP ready)
• Integrated TV Output support up to 1024x768 resolution
• YPrPb component output for direct drive of HDTV displays
ADDITIONAL FEATURES
• Windows® Logo Program compliant
• CATALYST™ Software Suite
PERFORMANCES
• Memory interface: 256-bit
• Memory Clock Speed: 1080MHz
• Engine Clock Speed: 520MHz
• Memory Bandwidth: 34.6GB/sec (For reference only)
• Peak Pixel Fill Rate: 8.3 GB/s
• Transform Rate: 780 million vertices/sec
• Textures applied per pass: supports up to 16 textures per pass
• Dual RAMDACs: 400MHz
• Operating Systems Support Windows® XP / 2000
• Power supply of 350 (and up) watt is highly recommended for system stability
• 2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M
colors.
Spiele-Bundle:
- URU
- XIII
- Splinters Cell - Pandora Tomorrow
Zubehör:
- DVI zu VGA Adapter
- S-Video Kabel
- TV in/out Adapter (6in1) TV/HDTV
- Y-Stromversorgungskabel
Karte nichtmehr im Handel erhältlich!
Preis: 150€
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